Overview

Hell Let Loose Vietnam weapons are split between US Armed Forces and NVA loadouts. This page focuses on confirmed weapon names, faction identity, and practical use cases. It does not include damage numbers, recoil charts, unlock levels, or role restrictions until those can be tested cleanly.

Hell Let Loose Vietnam weapons and infantry combat

The broad design is asymmetry. US forces lean into helicopters, aerial support, and iconic weapons such as the M16, M60, and grenade launchers. NVA forces use tunnels, anti-air pressure, boat utility, and their own weapon set including Type 53, K50M, RPD, RPG, and Type 56 variants.

US Armed Forces Weapons

WeaponType or Use CaseNotes
M16A1 rifleStandard rifleCore US infantry rifle.
M16A1 rifle with bayonetRifle with bayonetRifle variant for close-pressure loadouts.
M16A1-M203 rifleRifle launcher platformUS rifle launcher option.
M1911A1 pistolSidearmListed for US forces.
M2A1-7 flamethrowerFlamethrowerSpecialist close-area weapon.
M40 sniper rifleSniper rifleVegetation can limit long sightlines.
M60 machine gunMachine gunListed and mentioned as a classic US weapon.
M72 rocket launcherAnti-armor launcherUS launcher for armor pressure.
M79 grenade launcherGrenade launcherListed separately from M203.
Model 77E shotgunShotgunClose-range weapon.

NVA Weapons

WeaponType or Use CaseNotes
IZH 58 shotgunShotgunListed for NVA forces.
K50M submachine gunSubmachine gunClose-range automatic weapon.
K50M drum submachine gunDrum submachine gunDrum variant for close-range pressure.
LPO-50 flamethrowerFlamethrowerListed for NVA forces.
RPD machine gunMachine gunListed for NVA forces.
RPG-02 rocket launcherRocket launcherNVA launcher for vehicle pressure.
Type 53 PU sniper rifleSniper rifleListed for NVA forces.
Type 53 rifle with bayonetRifle with bayonetRifle variant for close-pressure loadouts.
Type 53 rifle with N4 launcherRifle launcher platformNVA rifle launcher option.
Type 54 pistolSidearmListed for NVA forces.
Type 56 rifle with bayonetRifle with bayonetListed for NVA forces.

How the Factions Differ

Vietnam leans harder into asymmetry than the World War II game. US forces gain air mobility and fire support through helicopters, while the NVA compensate with tunnel networks, boat utility, and anti-air tools. Weapons should be understood inside that wider faction identity, not as isolated stat sticks.

For a new player, this means the best weapon is often the one that matches the squad’s job. A machine gun can help suppress an approach, a launcher can threaten vehicles or fortified positions, and a rifleman can keep the squad supplied with steady infantry pressure. Avoid choosing weapons by name alone; choose the role your squad needs.

Rifle Launcher Notes

The main rifle launcher weapons are the M16A1-M203 rifle for US forces and the Type 53 rifle with N4 launcher for NVA forces. Use rifle launchers for enemies behind cover, clustered infantry, or positions a direct rifle shot cannot solve. Fire from cover, communicate the target, and avoid wasting launcher rounds on isolated riflemen.

Beginner Weapon Advice

Start with a basic rifle or a simple squad role before taking a specialist weapon. Hell Let Loose: Vietnam punishes poor positioning, and a powerful weapon will not save you if you are crossing open ground alone. Learn how sightlines, foliage, sound, and squad spawns work before judging whether a weapon is strong.

Gunplay is more automatic-heavy than the original Hell Let Loose because the setting brings M16, AK-style rifles, machine guns and launcher options into more frequent contact. Positioning still matters more than raw firepower. Learn how sightlines, foliage, sound, and squad spawns work before judging whether a weapon is strong.